Real size

Every creature at its true size and speed, from a 1.2 cm ant to a 90 cm snake.

Natural behaviour

Planted feet and real gaits, worms that pile up, snakes in S-curves.

One modifier

Pure Geometry Nodes: one simulation zone, every mode a modifier input.

A spider is loose on this page. Move your cursor and it follows you.

Rebuilt from photographs

Earthworms crawling over each other around a red berry
American cockroaches running over leaf litter

American cockroach · 3.5 cm

Dart and freeze

Glossy veined wings, the pale-rimmed pronotum and legs bristling with spines. Feet stay planted in a tripod gait while the body moves over them.

Furred wolf spiders on the forest floor

Wolf spider · 1.8 cm body

Wait, then dash

Furred all over, with pale rings at the joints and eight legs in alternating tetrapods. They keep their distance, wait in ambush, then run.

A file of ants following a trail

Ant · 1.2 cm

Single file

Fine golden hairs and an iridescent gaster. Ants march in file, keep their spacing and follow the trail you draw.

7 creatures
worms to snakes
11 skins
matched to photographs
4 grounds
one click each

Now with snakes

90 cm, slithering in S-curves.

Now with snakes: slithering in S-curves, brown and banded skins
Three brown snakes slithering side by side in S-curves

Snakes glide in wide S-curves with the body on the head's track and flick their forked tongues. They keep a little room around their bodies, so they never pass through each other. Two skins: Brown Snake and Banded Snake, with overlapping scales and wide belly plates.

They climb over anything

Logs, rocks, walls, each other.

They climb over anything: logs, rocks, walls, each other
Two banded snakes slither up and over a mossy log

Select the meshes they should climb and the swarm treats them as terrain: up and over, overhangs included, and down the far side. Worms climb each other into writhing piles.

Creature Catalog

Pick them by their picture.

The Creature Catalog: pick them by their picture, add one kind or several together
Picking cockroaches, wolf spiders and ants in the Creature Catalog, clicking Add Together and pressing Play

Click + on a card to add one kind, or pick several cards and click Add Together: one swarm per kind, side by side, all heading for one shared target.

Draw their path

Drag over your scene. The swarm walks your stroke.

Draw their path: drag over your scene, the swarm walks your stroke
Drawing a loop over the ground with the mouse; the ants walk it round and round

Click Draw Path and drag over anything in your scene. End the stroke near the start and they walk it round and round: a living ant trail in seconds.

Lure with mouse

Lead the swarm with your cursor.

Earthworms following the mouse cursor and piling up where it stops

Press Play and the swarm chases your cursor over every surface, piling up where it stops. Hold the left mouse button to blast it apart.

Viewport clips were recorded frame by frame, partly at double speed. Live speed depends on the creature count and your hardware.

What you get

Seven creatures, eleven skins, four grounds and two demo scenes.

Creatures

Earthworms18 cm
Maggots1.4 cm
Centipedes14 cm
Cockroaches3.5 cm
Wolf spiders1.8 cm body
Ants1.2 cm
Snakes90 cm

Modes

Hunt any object: a berry, a lantern, a hand.

Infest any mesh and cover it.

Emerge from a burrow, a drain or a crack.

Flee from a light the moment it comes on.

Burst with one keyframe.

Path and Lure, drawn or led by mouse.

Grounds and skins

Add Ground: Forest Floor, Wet Concrete, Old Planks and Stone Tiles, with real relief.

Eleven skins matched to photographs, plus Abyss Glow, Toxic and Leech.

Included

Crawlers add-on for Blender 5.0+, tested on 5.0.1 and 5.2.0 LTS.

Forest Floor and The Undercroft demo scenes.

Documentation for every mode and setting.

GPL-3.0-or-later code and assets.

Unleash the swarm.

Get Crawlers

© 2026 Voyde Procedural